multithreading - Sending an image object via a UDP socket in C++ -
good day,
i have image object in c++ generated via opencv. it's mat object, , want able send object in raw byte format on udp socket. size of object 200kb. have multiple objects
i going assume bad idea:
mat frame, edges; ..socket opening code.. write(sockfd,&frame,sizeof(frame));
i guessing correct way it, have 1 thread write mat object buffer array, , thread deques , writes socket object object. opinions on this.
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