i working on proprietary game project , updating legacy code actionscript 1 actionscript 3. in particular, lot of game code previous iteration implemented using electroserver api method movereceived. api provides following description method: movereceived: availability flash player 6. usage electroserver.movereceived(type,object,from) parameters type either "public" or "private" (object) object object sent (object) from name of user sent move (object) returns nothing. description event fired when move received. can send , receive actual actionscript objects using sendmove , moverecieved. makes creating multiplayer games simpler. example the following example of move seen in game characters can jump , shoot. function movereceived(type:string, ob:object, from:string) { if (type == "private") { var action:string = ob.action; if (action == "shoot") { var x:number = ob.x; var y:number = ob.y; var ang...
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